Creative Design Industries

BA (Hons) Digital Design and Media - Visual Effects for Film and Games (top up)

Start Date:
Site: College Main Site

Course Overview

On this exciting future focused programme, you will explore and develop the creative, critical, professional, and personal skills needed in the competitive and rapidly changing digital media landscape. The course and methods of study allow you to engage with the contemporary issues and practices which are transforming creative design, production, and consumption.

Emphasis can be placed on a medium of your choice and you will be encouraged to work outside of conventional forms, where appropriate, so that you are able to investigate and continually respond to the changing conventions of the sector. You will have the opportunity to develop strong digital creative skills which will make you highly employable. This programme is also ideal for employees who want to develop digital skills for career progression or to change careers.

We offer pathways in Digital Media, Digital Graphics, Digital Photography, 3D Design Visualisation, Surface Pattern and Textiles, Concept Art for Games and Film, and Visual Effects for Film and Games. Applicants will select their chosen pathway at the application stage, and will not have the opportunity to switch between pathways once they have commenced their studies. Some of the modules on this course will be studied collaboratively by students on all pathways, whilst other modules will be specific to the specialist pathway you are studying.

This course is available on a full-time and a part-time basis and is taught in-person at our Yeovil College campus.

The full-time course is studied over 1 academic year, and students are typically timetabled for two days per week. The part-time course is studied over 2 academic years, and students are typically timetabled for 1 day per week.

This course is designed to allow those who already hold a relevant Level 5 qualification, such as a Foundation Degree, to 'top-up' to BA (Hons) level. If you're looking at starting your university-level journey in Digital Design and Media, you would need to look at studying another qualification first. At Yeovil College University Centre, we offer the FdA Digital Design and Media course across seven different specialist pathways; successfully completing this would allow you to then apply to ‘top-up’ to a full BA (Hons) qualification.

Work Experience & Industry Placements

There is not a mandatory placement component to this course. However, you will have the opportunity to develop your professional readiness whilst studying the Creative Self Promotion module, and take part in work experience or work related activity (e.g. live briefs) within the Creative Industries during this programme.

Qualification Gained

Level 6 Bachelor of Arts with Honours Degree in Digital Design and Media Visual Effects for Film and Games, awarded by the University of Gloucestershire, and regulated by the Office for Students.

After The Course

This course would prepare students well to find employment in the Creative Industries, or to start their own creative business. Upon successful completion, students would also be eligible to apply for further study, for example a Master’s Degree in a relevant discipline.

What Will I Learn

You will study a range of modules that will develop your specialist knowledge, skills and professional behaviours. Modules currently offered include:

  • Experimental Project 3 (30 Credits) (Visual Effects for Film and Games)
  • Creative Project 3 (30 Credits) (Visual Effects for Film and Games)
  • Creative Self Promotion (30 Credits)
  • Dissertation: Creative Major Research Project (30 credits)

Alongside developing a range of subject-specific skills, this course also gives you the opportunity to develop important transferable skills such as critical analysis, academic writing, time management, and communication.

Please be aware that modules studied may change periodically to reflect developments in the discipline, in response to student or stakeholder feedback, or as a result of regulatory body requirements. However, no significant changes to modules would be implemented without student consultation and feedback. Enrolled students can always find the most up-to-date information about their modules and who is teaching them in their course handbook.

Our Lecturers

The course is taught by well qualified lecturers, practicing professionals, and technical demonstrators who are dedicated to ensuring student success through effective curriculum delivery and high-quality pastoral support.?The team includes staff with relevant academic qualifications and sector expertise.

Teaching Learning and Assessment

Learning will be achieved through a combination of structured, practical activities and demonstrations in our Studios and Labs, using a variety of resources provided, including our industry standard Macs, PC’s, specialist equipment and Adobe Creative Cloud Software. Teaching is delivered in a variety of methods (e.g. tutor-led, student-led). Students are encouraged to manage their own learning, apply their learning in real-world context, develop adaptability and skills for research. Critical thinking, creativity and employability are key drivers of the curriculum. You will develop your skills whilst working on real exciting live briefs.

A typical week for a full-time student has around 8-10 hours of contact time in taught sessions, plus additional 1:1 support available by student request. As with all higher education programmes, students are required to take ownership of their learning and development, and should therefore expect to spend time studying with independence outside of lectures. Time spent studying independently may include reading journal articles and relevant books, undertaking research, and completing assignments by set deadlines.

As a rough guide, between timetabled sessions and independent work a student should expect to spend around 10 hours studying for each credit they undertake, although this may vary depending on the requirements of the module. A full-time student will typically undertake 120 credits per academic year.

Part-time students should expect to spend a proportionately reduced amount of time in taught sessions and undertaking independent work, in line with their intensity of study.


The Programme Leader is your Tutor. You will have regular one to one meetings with your Tutor to support you with your personal development planning.

Course Expenses

Tuition Fees: Full information on tuition fees, including tuition fee lists, can be found on our Financial Support page. Please be aware that fee levels vary depending upon the year in which a student commences their studies. For more detailed information, see the YCUC HE Fees Policy, available in the Policies and Reports area of our website.

Additional Costs: There are no required additional costs for the programme. Whilst some students may choose to buy their own device with Adobe software this isn't essential. Our technical demonstrator team can provide guidance if you require support with purchasing equipment / materials / resources for the course. Throughout the course there are opportunities to undertake trips and visits to industry exposition events and trade shows. Whilst these are not mandatory, they will enrich the learning experience. Students would be expected to fund their own travel to and from such events.

How Will I Be Assessed

An assessment schedule, outlining all assessments and deadlines, will be issued to you at the start of each academic year. You will be assessed using a range of methods which will reflect the requirements of the subject, including portfolio coursework, practical projects, written essays, and presentations.

The course provides you with opportunities to test your understanding of the subject informally before you complete the formal assessments that count towards your final mark. For each module you will receive ‘formative’ assessment and feedback from your tutor on the assignment work you are working on. There is a formal or ‘summative’ assessment at the end of each module. The grades from formal assessments count towards your module mark. Feedback will be provided to you in writing, along with information reflecting your performance and recommendations for improvement.

Entry Requirements

Entry Requirements: Typical entry requirements for this programme are holding a full Level 5 qualification in Digital Design and Media or a related field (e.g. a HND, Foundation Degree, or Diploma of Higher Education in a creative discipline). Grade 4 (C) or above in GCSE English (or equivalent) is highly desirable.

Mature Applicants: We welcome applications from mature students (aged 21 and over as of 1st September in the academic year of admission) and do not necessarily require the same academic qualifications as school leaving applicants. Mature students requesting contextual admission are required to provide details of their relevant prior work or study experience, and to also undertake a pre-entry admissions assessment to ensure there is suitable grounds to suggest they are academically ready to begin the programme and there is a reasonable expectation that they will succeed in their studies. Please email university.centre@yeovil.ac.uk to find out more.

International Applicants: International applicants will be required to evidence English language skills - this could be an IELTS score of 7.0, with a minimum score of 6.5 in each component, a grade 4 in GCSE English (or equivalent), or having recently completed a Level 3 qualification taught and assessed in the English language. For more information, please get in touch via university.centre@yeovil.ac.uk or call 01935 845454.

Interviews: As part of the admissions process, applicants who meet the entry criteria for the course will be invited to attend an admissions interview with a member of staff from the course they are applying to. More information about the interview process can be found on the How to apply page.

How To Apply

Full-time: To apply for this course on a full-time basis, you will need to apply via UCAS (Campus name: Yeovil College University Centre; Institution code: Y25; Course code: DTFG). For more information on UCAS and how the application process works, see our How to apply page.

Part-time: To apply for this course on a part-time basis, you will need to submit an application form directly to the University Centre. You can find out more about this process and download a copy of the application form by visiting our How to apply page, or you can request a copy of the application form directly from the Yeovil College University Centre team via 01935 845454 or university.centre@yeovil.ac.uk.

If you have any questions, or want to know more about this course, please get in touch! You can contact us via email (university.centre@yeovil.ac.uk), phone (01935 845454), or you can fill out our Contact form.